This story was born from the embers of a Dungeons & Dragons campaign that never found its end; a handful of sessions scattered across snow-swept maps and half-drawn character sheets. The tale demanded breath, even if the game never gave it. So here it is. Not so much a log of what was played, but a warped memory of what could’ve been. Stories, after all, have their own instincts for survival.

Arist, ai dabbler, rabble rouser, Emmy-nominated TV host, author, blogger, occassional drag queen.