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Illustrating the mechanics of a fictional game is tough. The mechanics are mainly based off of Dragon Ball FighterZ and Marvel vs. Capcom 3, but I try to diverge it a little to give Joss Arena Montega it's own flair. But I'm not sure if someone who hasn't played those games before will understand what's going on in JAM. It's something I've thought about a lot while making this series
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